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Amarr Navy Medium Beam Laser
Amarr Navy Medium Beam Laser

A high-powered beam laser. Good for medium range encounters.

Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.


Fitting
powergrid usagepowergrid usage
14
cpu usagecpu usage
16
Structure
capacitycapacity
1 m³
massmass
1 kg
volumevolume
5 m³ packaged
Miscellaneous
activation costactivation cost
5.415
rate of firerate of fire
4000
optimal rangeoptimal range
12500
damage modifierdamage modifier
3.75
charge sizecharge size
Small
accuracy falloffaccuracy falloff
4000
trackingspeed / accuracytrackingspeed / accuracy
0.1
tech leveltech level
1
used with (chargegroup)used with (chargegroup)
86
signature resolutionsignature resolution
40
meta levelmeta level
8
overload rate of fire bonusoverload rate of fire bonus
-15
heat damageheat damage
1
required thermodynamics levelrequired thermodynamics level
1
base pricebase price
z 7,484.00
Required skills
Primary Skill required
Small Energy TurretSmall Energy Turret I
GunneryGunnery I
Secondary Skill required
GunneryGunnery I
Reprocessing
Material/Mineral
Tritanium
Tritanium Info
Tritanium
990
Pyerite
Pyerite Info
Pyerite
364
Mexallon
Mexallon Info
Mexallon
9
Isogen
Isogen Info
Isogen
2
Zydrine
Zydrine Info
Zydrine
1