Name: Heretic
Hull: Coercer
Role: Interdictor
Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Khanid Innovations
In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.
Destroyer Skill Bonus: 5% bonus to rocket damage and 10% bonus to rocket and missile explosion velocity per level
Interdictors Skill Bonus: 10% bonus to missile velocity and 10% bonus to Interdiction Sphere Launcher rate of fire per level
Special Ability: Interdiction Sphere Launchers require 99% less CPU when fitted on this ship
57
3
3
8
230
6
4
600
1
0.3
0.6
0.8
625000
751
0.4
0.7
0.75
0.65
380 m³
1625000 kg
47000 m³ packaged
315
0
375000
562.5
50000
6
10
0
0
0
83
525
0
0
0
3.5
1
1
1
1
-99
2
3
5
6
0
0
0
400
2
2
0.82
0.5
0
1
z 4,718,704.00


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