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Inquisitor
Inquisitor

The Inquisitor is another example of how the Amarr Imperial Navy has modeled their design to counter specific tactics employed by the other empires. The Inquisitor is a fairly standard Amarr ship in most respects, having good defenses and lacking mobility. It is more Caldari-like than most Amarr ships, however, since its arsenal mostly consists of missile bays.

Special Ability: 10% bonus to EM missile damage and 5% bonus to Explosive, Kinetic and Thermal missile damage per level.


Fitting
powergrid outputpowergrid output
32
low slotslow slots
3
med slotsmed slots
2
high slotshigh slots
4
cpu outputcpu output
125
launcher hardpointslauncher hardpoints
3
turret hardpointsturret hardpoints
1
Shield
shield capacityshield capacity
274
shield em damage resistanceshield em damage resistance
1
shield explosive damage resistanceshield explosive damage resistance
0.4
shield kinetic damage resistanceshield kinetic damage resistance
0.6
shield thermal damage resistanceshield thermal damage resistance
0.8
shield recharge timeshield recharge time
625000
Armor
armor hitpointsarmor hitpoints
423
armor em damage resistancearmor em damage resistance
0.4
armor explosive damage resistancearmor explosive damage resistance
0.8
armor kinetic damage resistancearmor kinetic damage resistance
0.75
armor thermal damage resistancearmor thermal damage resistance
0.65
Structure
capacitycapacity
315 m³
massmass
1500000 kg
volumevolume
28700 m³ packaged
max velocitymax velocity
270
drone capacitydrone capacity
0
Capacitor
recharge timerecharge time
187500
capacitor capacitycapacitor capacity
250
Targeting
maximum targeting rangemaximum targeting range
35000
max  locked targetsmax locked targets
3
radar sensor strengthradar sensor strength
8
ladar sensor strengthladar sensor strength
0
magnetometric sensor strengthmagnetometric sensor strength
0
gravimetric sensor strengthgravimetric sensor strength
0
signature radiussignature radius
43
scan resolutionscan resolution
525
Miscellaneous
damagedamage
0
powerloadpowerload
0
cpu loadcpu load
0
inertia modifierinertia modifier
3.1
kinetic dmg resistancekinetic dmg resistance
1
thermal dmg resistancethermal dmg resistance
1
explosive dmg resistanceexplosive dmg resistance
1
em dmg resistanceem dmg resistance
1
tech leveltech level
1
warp speed multiplierwarp speed multiplier
2
meta levelmeta level
0
fusion propulsion strengthfusion propulsion strength
5
ion propulsion strengthion propulsion strength
0
magpulse propulsion strengthmagpulse propulsion strength
0
plasma propulsion strengthplasma propulsion strength
0
calibrationcalibration
400
rig slotsrig slots
3
upgrade hardpointsupgrade hardpoints
3
heatattenuationheatattenuation
0.63
heatattenuationmedheatattenuationmed
0.5
drone bandwidthdrone bandwidth
0
ship warp speedship warp speed
1
base pricebase price
z 212,500.00
Blueprint
Inquisitor
Inquisitor blueprint
Inquisitor Blueprint
Required skills
Primary Skill required
Amarr FrigateAmarr Frigate III
Spaceship CommandSpaceship Command I
Material Requirements
Material/Mineral
Tritanium Info
Tritanium
14,494
Pyerite Info
Pyerite
11,347
Mexallon Info
Mexallon
2,566
Nocxium Info
Nocxium
4
Isogen Info
Isogen
3
Megacyte Info
Megacyte
1
Reprocessing
Material/Mineral
Tritanium
Tritanium Info
Tritanium
14,494
Pyerite
Pyerite Info
Pyerite
11,347
Mexallon
Mexallon Info
Mexallon
2,566
Isogen
Isogen Info
Isogen
3
Nocxium
Nocxium Info
Nocxium
4
Megacyte
Megacyte Info
Megacyte
1
Skill/Mechanic
Frigate Construction
Frigate Construction Info
Frigate Construction
2
Commodity/Tool
R.A.M.- Starship Tech
R.A.M.- Starship Tech Info
R.A.M.- Starship Tech
1